πŸ”— Useful Resources

  • Try Mode 2.0 Repo
    • The main repo for this try mode 2.0 project
  • Try Mode 2.0 Installer Repo
    • The source code for the try mode 2.0 installer application
  • Stormmap Generator (Source Code)
    • An Experimental tool to generate your own stormmap file with an mod editor, which can be loaded in the game.
  • Heroes Gamedata Repo
    • A automated repo for automatically extract the game files. You can get the latest game files from here, for e.g data mining and assist on modding
  • Heroes S2MA Repo
    • A automated repo for automatically extract the game files, particularly s2ma files, which are the MPQ files for stormmod (mod file) and stormmap (map file) in Heroes.
  • Heroes AI Maps Repo
    • A automated repo for automatically to patch the map files from s2ma repo, then generate the AI composition matrix (e.g 1v1, 3v2, 4v5 or spectator mode: no player and watching 5v5 AIs)
  • CascLib/StormLib NAPI Binding Mono Repo
    • A Nodejs Native binding Library for CascLib and StormLib. Used by my other projects or gamedata extraction and MPQ file management. Because its a native binding, the speed is way faster than calling the CLI tool (e.g CascView.exe or MPOEditor.exe).

External Projects (Many thanks to the authors!)

  • CascLib
    • For Heroes game file extractions and the interaction of the CASC Protocol
  • StormLib
    • For MPO files management (extract, create), which used by Heroes’s stormmod and stormmap files.
  • wowdev
    • A Gold mine of information about how Blizzard’s game management and format works

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Try Mode 2.0 is a personal project and is not affiliated, associated, authorized, endorsed by, or in any way officially connected with Blizzard or Heroes of the Storm. Distributed by an MIT license.

Page last modified: May 9 2026 at 08:00 PM.

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Made with ❀️ by Jamie Phan | GitHub.